

Basically, the Gameboy versions, albeit a great addition to the collection, run like ass wherever you play them!
ALADIN GAME REVIEW PS4
However, I booted up an emulator on my pc and loaded up the game on there in order to compare them and guess what – it played identically to the PS4 edition. So, how do the games run on the PS4? To be honest, I initially thought I had an issue with the Gameboy versions of both games, as they run incredibly slow and the controls are rather clunky.
ALADIN GAME REVIEW CODE
Now, this may be because the team had more exposure with the code for Aladdin, but it does feel a little bit like The Lion King was an afterthought for the collection – as if it was originally an Aladdin only mini-collection but they felt like it wasn’t enough, so they packaged The Lion King with it as well, late into development.Įmulating older video games isn’t new, there’s a lot of devices out there which can perform this – both legally and ‘legally’ – but there are sometimes a few hiccups when attempting to play an older game which is being emulated on a modern closed-off system. With Aladdin, the two versions were completely different, due to being developed by two developers, so it’s a shame the only choice we get is such a minimal one.Īlso, as a side note, the trophies relating to both franchises clearly offers more for the Aladdin games, rewarding you via progression as well as completing the various versions on offer – The Lion King only rewards you three trophies, one for completing each difficulty. I like the fact that you get to play whichever version you want but in the case of The Lion King, both games are identical bar a few graphical and audio differences. This is where I’m a little upset if I’m being honest. Things like bug fixes, camera adjustments and a touch of refinements to the overall experience have helped create the definitive/special edition of the classic Mega Drive game. Thanks to the contact Digital Eclipse has with ex-Virgin developers, they were able to go into the original source code and make a few alterations and re-balance a few aspects to make the game a bit less frustrating and more acceptable for fans of the game.
ALADIN GAME REVIEW PATCH
Now, this is very special, the developers have described this as Aladdin after the day-one patch (which we all know wasn’t possible on the Mega Drive). Similarly, to counter the omitted game, there’s a new ‘Final Cut’ edition. It’s only about ten minutes long but it’s great to be able to play a version which was never before released to the public. This version is rather unique as it contains work-in-progress assets such as unpainted figures, characters which never appeared in the final build, the odd glitch, and some alterations to the actual levels on show. To counter this, we have the original Demo version which was shown at a trade show in Chicago in 1993. If you think Digital Eclipse sounds familiar, they’re the developers behind the Street Fighter 30th Anniversary collection, The Disney Afternoon Collection, and the Mega Man Legacy Collection – they have a track record for porting old classics to modern hardware.Īs stated previously, there’s no Super Nintendo version here as that was developed by Capcom and this collection is all about the Virgin Interactive versions. Whether you played these games as you were growing up, like me, or you’ve never had the opportunity to legally play these games before, Digital Eclipse, Nighthawk Interactive and Disney Interactive have done an amazing job at delivering a bundle of joy and excitement in one package.
ALADIN GAME REVIEW MOVIE
The latest blast from the past is the Disney Classic Games: Aladdin and The Lion King collection, a delightful Disney duo which has most likely resurfaced thanks to the popularity of their latest live-action movie remakes. SEGA do this all the time and even Konami and Capcom have jumped in on this with their Castlevania and Street Fighter collections. There have been a number of re-releases over the years, porting older games to modern consoles in an attempt to trigger nostalgia at the chance to replay a childhood gaming experience without remastering or altering the core game – a direct 1:1 port.
